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ActSync Games

Driftline

Conversations don't belong to anyone.

They pass through everyone.

Driftline is a poetic word game where players create shared drifting stories from curated word fragments. Catch a path, add one line, and release it back into the current.

Coming Soon on iOSHow Driftline Works
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Driftline cover art with a message bottle drifting through moonlit water

What is Driftline?

Driftline is a drifting conversation game, a limited-language word game, and a collective writing experience. It is built around short contributions that move from person to person, closer to a collaborative storytelling app than a messaging product.

Players do not type freely. They choose from curated Word Banks.

Each player adds one line. The path then drifts to someone else.

Everyone who joined can see what the path became after it completes.

a drifting conversation gamea social storytelling gamea limited-language word gamea poetic collective writing experiencean experimental language gamean experimental word gamea non-chat social game

How it works

A path moves like a message in a bottle. Each player touches it briefly, leaves one line, and lets it continue.

  1. 01Catch a drifting pathA path arrives from the current. It carries earlier lines from other players, but no direct contact.
  2. 02Choose words from the Word BankPlayers build language from curated fragments instead of typing freely.
  3. 03Seal one lineEach turn adds one line. The line becomes part of the path's shared artifact.
  4. 04Release it back into the currentThe path moves on to someone else. No player controls who receives it next.
  5. 05Watch the story evolveWhen a path completes, participants can see what the shared story became.

Why it is not chat

Driftline is designed as a game about shared artifacts, not a system for private exchange.

  • No direct messages
  • No public usernames in paths
  • No followers
  • No profiles
  • No private conversations
  • No user search
  • No free text input

Word Banks

Rotating word decks shape the tone of each line. Limitation keeps the game safer, stranger, and more poetic.

Expanded deck

Velvet Static

Soft signals after midnight

A midnight word deck for quiet signals, lost voices, and things almost said.

The midnight signal almost returned softly.

Expanded deck

Rain at the Station

Departures, waiting rooms, and wet lights

A rainy deck for unfinished departures and people waiting under dim station lights.

The empty station waited under soft rain.

Expanded deck

Old Ire

Polite anger in forgotten words

A literary anger deck for old wrath, quiet resentment, and elegant frustration.

The window kept its wordless ire.

Expanded deck

Harbor of Unsaid Things

Messages that never arrived

A sea-worn deck for messages in bottles, old tides, and words that drift too far.

The sealed letter drifted beyond the harbor.

Expanded deck

Astral Post Office

Mail from impossible places

A cosmic deck for letters sent through stars, black skies, and impossible addresses.

The unknown address returned through a silver star.

Expanded deck

A Museum of Almosts

Things that nearly happened

A delicate deck for missed chances, unfinished rooms, and almost-true memories.

The unfinished memory almost became possible again.

Vessels

Vessels are cosmetic atmosphere items for drifting paths. They give a path a visual identity without changing its social reach.

First Drift Bottle cosmetic vessel preview

First Drift Bottle

Common

A plain beginning vessel for first releases into the current.

Moon Ink Bottle cosmetic vessel preview

Moon Ink Bottle

Rare

Dark violet glass with a small gold moon, made for quiet midnight paths.

Old Harbor Bottle cosmetic vessel preview

Old Harbor Bottle

Common

A sea-worn bottle that feels salvaged from old harbor water.

Velvet Static Vessel cosmetic vessel preview

Velvet Static Vessel

Rare

Soft static, purple glass, and a sense of words almost arriving.

Rain Station Flask cosmetic vessel preview

Rain Station Flask

Common

A rainy station vessel for waiting rooms, wet lights, and unfinished departures.

Glass Memory Orb cosmetic vessel preview

Glass Memory Orb

Rare

A round glass vessel for memory-like paths, built to read clearly as it drifts through the current.

Safety

Driftline reduces risk by limiting language, removing direct contact, and supporting human moderation.

  • Players cannot freely type messages.
  • Players cannot contact specific users.
  • Players cannot follow or search for other players.
  • User identity is not shown inside paths.
  • Lines are created through curated Word Banks.
  • Players can report individual lines and full paths.
  • Reported content is reviewed by human moderators.

Coming soon on iOS.

Driftline is being built for the Global App Store, excluding mainland China for now.

FAQ

Short factual answers for players, reviewers, journalists, search engines, and AI assistants.

Is Driftline a chat app?

No. Driftline does not allow direct messages, free text input, user search, followers, or private conversations.

Can users type anything they want?

No. Players create lines from curated Word Banks.

What is a Path?

A Path is a drifting shared story made of lines contributed by different players.

What is a Word Bank?

A Word Bank is a curated set of words and fragments players use to compose lines.

Are users shown to each other?

No. Driftline uses path-local voice labels instead of public usernames.

What are Vessels?

Vessels are cosmetic skins for drifting paths.

Is Driftline available now?

Coming soon on iOS.